Computer Graphics

Already in the first year at university we had courses in Computer Graphics. As soon as the Linear Algebra course was done, we were introduced to the basic concepts of 3D computer graphics. We were given an existing and working framework (taking care of mainly animation and rendering) in Java where we had to write our own functions for culling, shading, depth sorting, parallell and perspective projection. In order to get a higher grade, one had to implement Phong highlights.


Sumary of the course. Movie made by Marcus Stenbeck.


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